Head Gaze Target Selection for Redirected Interaction
TimeMonday, 18 November 201910:00 - 18:00
LocationGreat Hall 3&4 - Experience Hall
DescriptionRedirected interaction enables many virtual buttons to be mapped to one physical button. This paper addresses some limitations with redirected interaction through application of head gaze to enable users to determine the interaction sequence and a new physical-virtual mapping using multiple physical targets to remove the required reset button.