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Technical Papers Fast-Forward
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Differentiable Surface Splatting for Point-based Geometry Processing
Event Type
Technical Papers Fast-Forward
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TimeSunday, 17 November 201919:42 - 19:44
LocationGreat Hall 1&2
DescriptionWe propose Differentiable Surface Splatting (DSS), a high-fidelity differentiable renderer for point clouds. Gradients for point locations and normals are carefully designed to handle discontinuities of the rendering function. Regularization terms are introduced to ensure uniform distribution of the points on the underlying surface. We demonstrate applications of DSS to inverse rendering for geometry synthesis and denoising, where large scale topological changes, as well as small scale detail modifications, are accurately and robustly handled without requiring explicit connectivity, outperforming state-of-the-art techniques.