Presentation

Differentiable Surface Splatting for Point-based Geometry Processing
SessionDifferentiable Rendering
Event Type
Technical Papers



TimeWednesday, 20 November 201912:03 - 12:24
LocationPlaza Meeting Room P1
DescriptionWe propose Differentiable Surface Splatting (DSS), a high-fidelity differentiable renderer for point clouds. Gradients for point locations and normals are carefully designed to handle discontinuities of the rendering function. Regularization terms are introduced to ensure uniform distribution of the points on the underlying surface. We demonstrate applications of DSS to inverse rendering for geometry synthesis and denoising, where large scale topological changes, as well as small scale detail modifications, are accurately and robustly handled without requiring explicit connectivity, outperforming state-of-the-art techniques.