Hybrid Animation production and the Dream of Flight.
TimeTuesday, 19 November 201910:40 - 10:55
LocationMezzanine Meeting Room M5&M6
DescriptionThrough a detailed account of a recent practice-based research project - a short animation project called Jasper, this paper explores how a hybrid analogue/digital production approach can generate a unique and engaging visual style - one that sits between the tangible, handcrafted feel of miniatures and the cleanness, fluidity and flexibility of computer-generated animation.
The author examines the new creative possibilities and challenges that a hybrid animation production approach presents and also outlines various technical platforms encountered during the production of Jasper, including motion-controlled camera systems, 3D printing, game engines, point cloud scans and augmented reality.